Experience Design
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An engaging introduction to the cutting-edge discipline of
experience design for students and practitioners in creative
fields, including architecture, product design, gaming, exhibition
design, and performance &,nbsp, What does it mean to design
experiences? Traditional design practices invite us to design
things, and to use those things to solve problems. But experience
is not a problem, it is life. Experience designers engage with
unpredictability and the unknown, partnering with their audiences
to generate possibility and relationality.Experience designers
create worlds, craft narratives that leave the page and enter
people’s lives, and structure transformation. Broadly
interdisciplinary and deeply human, experience design is a practice
that at once embraces new technologies and offers a balm for our
disconnected lives. &,nbsp, In this playful, accessible, and
visually engaging book, Burickson lays out ten basic principles for
this emerging practice.Experience Design: A Participatory Manifesto
invites the reader to stop making things and, instead, to craft the
minutes and hours of human life. Rigorous and philosophical, the
book guides the reader through the processes of empathic research,
constructing worlds not just for fantasy fiction but in schools,
communities, homes, and mastering the tools necessary to work
coherently across disciplines to create new experiences. Whether
you are a maker of immersive theater, an architect, a graphic
designer, a community organizer, or just someone hoping to give a
better gift, this book offers a vision of creating that is both new
and as old as civilization.