You’ve got your dream job--making video games. You have a great
project, great designs, and clever controls. One morning, you get a
call from your producer.Turns out that wall-jumping trick won’t
work because the artists don’t have time to design a separate
animation just for the plumber to move that way. Also, your lead
designer keeps micromanaging the programmers, which is driving them
crazy. Your E3 demo is due in two weeks, and you know there’s no
way you can get it done in less than four.You’ll have to cut out
some of the game’s biggest features just to hit your deadlines. And
suddenly the investor is asking if maybe you can slash that $10
million budget down to $8 million, even if you have to fire a few
people to make it happen? Welcome to video game development. In his
years covering the industry, Jason Schreier has often heard
developers say that any game actually released is a miracle.In
Blood, Sweat, and Pixels, Schreier takes you behind the scenes of
some of the biggest recent games to share never-before-told stories
of the struggles and failures the development teams faced along the
way. His reputation for great storytelling and fly-on-the-wall
detail will provide readers with the clearest picture yet of what
actually goes on behind the scenes. Each chapter will cover a
different game, from major studios with nine-figure budgets to
indie games with half a dozen people on their teams.The chapters
will also focus on a variety of subjects in the process, from
building the basics to adjusting for fan reaction post-launch. The
planned games include: Pillars of Eternity Dragon Age: Inquisition
Stardew Valley Diablo 3 The Witcher 3 Uncharted 4 Destiny Shovel
Knight Star Wars 1313 Halo Wars Wheather you’re interested in how
the industry really works, or just want to know why your favorite
advertized feature didn’t make it into the final game, Blood,
Sweat, and Pixels will give readers an unparallelled inside look at
one of the biggest entertainment industries in the world.
Chladné londýnske ráno. Veľký kufor, ktorý vyplavila Temža.
Detektív šéfinšpektor Erika Fosterová a jej kolegyňa Mossová už
tušia, že ich vnútri čaká nepríjemné prekvapenie… Ale na to, čo
naozaj nájdu, keď sa im zhrdzavený kufor podarí po niekoľkých
márnych pokusoch otvoriť, nemôže byť pripravený nikto… Hoci to nie
je prvýkrát, keď detektív šéfinšpektor Erika Fosterová čelí
brutálnej vražde, kufor s rozrezaným telom mladého muža vyplavený
na breh Temže ju šokuje. Pred dvoma týždňami bolo navyše nájdené v
podobnom kufri telo mladej ženy. Je to len náhoda alebo sa Erika a
jej tím budú musieť opäť postaviť sériovému vrahovi? A čo ďalšie
prípady, ktoré sa stali v inom okrese a za iných okolností? Môžu sa
aj u nich nájsť nejaké spoločné znaky s prípadom tiel v kufroch?
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